MFC(线程同步与异步套接字,孙鑫C++第十六讲笔记整理)
发布日期:2021-06-29 04:15:19 浏览次数:2 分类:技术文章

本文共 8556 字,大约阅读时间需要 28 分钟。

1.事件对象:来实现线程的同步。与互斥对象一样均属于内核对象。

 当人工重置有信号时,所有线程均得到信号,所以不能设为人工重置。代码就不贴了,通过创建匿名的事件对象,也可以让一个程序只能运行一个实例。

 

 

2.关键代码段实现线程的同步:类似公用电话亭,只有当电话亭里面没人了,其它人才可以再进去打电话。用了4个函数,这种方法比较简单!但缺点是如果使用了多少关键代码码,容易赞成线程的死锁

 

 

3.线程死锁,用关键代码示例,用了两个临界区对象,实战中要注意避免这种错误!

 

 

4.使用异步套接字编写网络聊天室

 1)加载套接字库,进行版本协商,包含头文件,链接库文件,这次请示的是2.2版本!

 2)在类CChatDlg中增加一个成员变量m_socket,在析构函数中释放这个变量

 3)利用WSASocket()创建套接字(数据报类型的UDP型的)

 4)然后调用WSAAsyncSelect(m_socket,m_hWnd,UM_SOCK,FD_READ)为网络事件定义消息!此时如果发生FD_READ消息,系统会发送UM_SOCK消息给应用程序!程序并不会阻塞在这儿了!

 以上是在BOOL CChatDlg::OnInitDialog()完成

 5)然后完成消息响应!

 头文件中:#define UM_SOCK WM_USER+1

 afx_msg void OnSock(WPARAM,LPARAM);

  源文件中:

   ON_MESSAGE(UM_SOCK,OnSock)

   实现消息响应函数:void CChatDlg::OnSock(WPARAM wParam,LPARAM lParam)

{

 switch(LOWORD(lParam))

 {

 case FD_READ:

 WSABUF wsabuf;

 wsabuf.buf=new char[200];

 wsabuf.len=200;

 DWORD dwRead;

 DWORD dwFlag=0;

 SOCKADDR_IN addrFrom;

 int len=sizeof(SOCKADDR);

 CString str;

 CString strTemp;

 HOSTENT *pHost;

 if(SOCKET_ERROR==WSARecvFrom(m_socket,&wsabuf,1,&dwRead,&dwFlag,

     (SOCKADDR*)&addrFrom,&len,NULL,NULL))

 {

  MessageBox("接收数据失败!");

  return;

 }

 pHost=gethostbyaddr((char*)&addrFrom.sin_addr.S_un.S_addr,4,AF_INET);

 //str.Format("%s :%s",inet_ntoa(addrFrom.sin_addr),wsabuf.buf);

 str.Format("%s :%s",pHost->h_name,wsabuf.buf);

 str+="\r\n";

 GetDlgItemText(IDC_EDIT_RECV,strTemp);

 str+=strTemp;

 SetDlgItemText(IDC_EDIT_RECV,str);

 break;

 }

}

OK

 6)完成数据发送的功能!

     void CChatDlg::OnBtnSend()

{

 // TOD Add your control notification handler code here

 DWORD dwIP;

 CString strSend;

 WSABUF wsabuf;

 DWORD dwSend;

 int len;

 CString strHostName;

 SOCKADDR_IN addrTo;

 HOSTENT* pHost;

 if(GetDlgItemText(IDC_EDIT_HOSTNAME,strHostName),strHostName=="")

 {

 ((CIPAddressCtrl*)GetDlgItem(IDC_IPADDRESS1))->GetAddress(dwIP);

 addrTo.sin_addr.S_un.S_addr=htonl(dwIP);

 }

 else

 {

 pHost=gethostbyname(strHostName);

 addrTo.sin_addr.S_un.S_addr=*((DWORD*)pHost->h_addr_list[0]);

 }

 

 addrTo.sin_family=AF_INET;

 addrTo.sin_port=htons(6000); GetDlgItemText(IDC_EDIT_SEND,strSend);

 len=strSend.GetLength();

 wsabuf.buf=strSend.GetBuffer(len);

 wsabuf.len=len+1; SetDlgItemText(IDC_EDIT_SEND,""); if(SOCKET_ERROR==WSASendTo(m_socket,&wsabuf,1,&dwSend,0,

  (SOCKADDR*)&addrTo,sizeof(SOCKADDR),NULL,NULL))

 {

 MessageBox("发送数据失败!");

 return;

 }

 

}     7)完成将主机名转换为IP地址的功能,以前将IP地址转换为主机名的功能,单线程的聊天室创建完毕!性能并且非常出色!

 

下面是一些具体的代码:

#include
#include
DWORD WINAPI ThreadProc1( LPVOID lpParameter );DWORD WINAPI ThreadProc2( LPVOID lpParameter );int tickes=100;HANDLE hEvent;int main(){ HANDLE hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); HANDLE hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); hEvent=CreateEvent(NULL,FALSE,TRUE,NULL);//自动,有信号 CloseHandle(hThread1); CloseHandle(hThread2); Sleep(4000); return 0; }DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ){ while(TRUE) { SetEvent(hEvent); WaitForSingleObject(hEvent,INFINITE); if(tickes>0) { cout<<"thread1 sell ticke: "<
<
0) { cout<<"thread2 sell ticke: "<
<

 

//CreateEvent设置自定的,并且初始有信号/*#include
#include
DWORD WINAPI ThreadProc1( LPVOID lpParameter );DWORD WINAPI ThreadProc2( LPVOID lpParameter );int tickes=100;HANDLE hEvent;int main(){ HANDLE hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); HANDLE hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); hEvent=CreateEvent(NULL,FALSE,TRUE,NULL);//自动,有信号 CloseHandle(hThread1); CloseHandle(hThread2); Sleep(4000); return 0; }DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ){ while(TRUE) { WaitForSingleObject(hEvent,INFINITE); if(tickes>0) { cout<<"thread1 sell ticke: "<
<
0) { cout<<"thread2 sell ticke: "<
<

 

//CreateEvent手动,一开始就无信号/*#include
#include
DWORD WINAPI ThreadProc1( LPVOID lpParameter );DWORD WINAPI ThreadProc2( LPVOID lpParameter );int tickes=100;HANDLE hEvent;int main(){ HANDLE hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); HANDLE hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); hEvent=CreateEvent(NULL,TRUE,FALSE,NULL);//手动,无信号 SetEvent(hEvent); CloseHandle(hThread1); CloseHandle(hThread2); Sleep(4000); return 0; }DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ){ while(TRUE) { WaitForSingleObject(hEvent,INFINITE); if(tickes>0) { cout<<"thread1 sell ticke: "<
<
0) { cout<<"thread2 sell ticke: "<
<

 

//关键代码段,临界区域//如果只是Enter了但是没有Leave则下一个线程获取不了信号,下一个线程得不到执行/*#include
#include
DWORD WINAPI ThreadProc1( LPVOID lpParameter );DWORD WINAPI ThreadProc2( LPVOID lpParameter );int tickes=100;CRITICAL_SECTION section;int main(){ HANDLE hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); HANDLE hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); CloseHandle(hThread1); CloseHandle(hThread2); InitializeCriticalSection(§ion); Sleep(4000); DeleteCriticalSection(§ion); return 0; }DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ){ while(TRUE) { EnterCriticalSection(§ion); if(tickes>0) { cout<<"thread1 sell ticke: "<
<
0) { cout<<"thread2 sell ticke: "<
<

 

//死锁的体现/*#include
#include
DWORD WINAPI ThreadProc1( LPVOID lpParameter );DWORD WINAPI ThreadProc2( LPVOID lpParameter );int tickes=100;CRITICAL_SECTION sectionA;CRITICAL_SECTION sectionB;int main(){ HANDLE hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL); HANDLE hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL); CloseHandle(hThread1); CloseHandle(hThread2); InitializeCriticalSection(§ionA); InitializeCriticalSection(§ionB); Sleep(4000); DeleteCriticalSection(§ionB); DeleteCriticalSection(§ionA); return 0; }DWORD WINAPI ThreadProc1( LPVOID lpParameter // thread data ){ while(TRUE) { EnterCriticalSection(§ionA); Sleep(1); EnterCriticalSection(§ionB); if(tickes>0) { cout<<"thread1 sell ticke: "<
<
0) { cout<<"thread2 sell ticke: "<
<

 

 

下面是用异步套接字写的聊天程序,跟前面的多线程对比一下:

1新建一个基于单文档的MFC程序

2拉控件成这样:

 

3在CXXAPP文件中的InitInstance中添加WSAStartupXX库添加函数,查看MSDN的WSAStartup

4在CXXDlg中添加成员变量SOCKET m_socket和成员函数 InitSocket;

BOOL CNewChatDlg::InitSocket(){	m_socket=WSASocket(AF_INET,SOCK_DGRAM,0,NULL,0,0);	if(!m_socket)	{		AfxMessageBox("创建套接字失败");		return FALSE;	}	SOCKADDR_IN sockaddr;	sockaddr.sin_addr.S_un.S_addr=htonl(INADDR_ANY);	sockaddr.sin_family=AF_INET;	sockaddr.sin_port=htons(6000);	int returnbind;	returnbind=bind(m_socket,(SOCKADDR*)&sockaddr,sizeof(SOCKADDR));	if(SOCKET_ERROR==returnbind)	{		AfxMessageBox("绑定失败");		return FALSE;	}	int se;	se=WSAAsyncSelect(m_socket,m_hWnd,WM_RECV,FD_READ);	if(SOCKET_ERROR==se)	{		AfxMessageBox("创建网络读取时间失败");		return FALSE;	}	return TRUE;}

并在CXXDlg中的OnInitDialog中调用InitSocket();

5自定义消息响应事件

a #define WM_RECV WM_USER+1

b afx_msg void OnRecv(WPARAM wParam,LPARAM lParam);

c ON_MESSAGE(WM_RECV,OnRecv)

void CNewChatDlg::OnRecv(WPARAM wParam,LPARAM lParam){	switch(LOWORD(lParam))	{	case FD_READ:		WSABUF wsabuf;		wsabuf.buf=new char[200];		wsabuf.len=200;		DWORD dwread;		DWORD dwflag=0;		SOCKADDR_IN sockaddr;		int len=sizeof(SOCKADDR);		if(SOCKET_ERROR ==WSARecvFrom(m_socket,&wsabuf,1,&dwread,&dwflag,			(SOCKADDR*)&sockaddr,&len,NULL,NULL))		{			AfxMessageBox("接收数据失败");			return ;		}			char temp[200];		sprintf(temp,"%s 说 %s ",inet_ntoa(sockaddr.sin_addr),wsabuf.buf);		CString jieshou;		GetDlgItemText(ID_JIESHOU,jieshou);		if(jieshou!="")		{		jieshou+="\r\n";		}		jieshou+=temp;		SetDlgItemText(ID_JIESHOU,jieshou);		break;	}}

6添加发送按钮事件:

void CNewChatDlg::OnSend() {	// TODO: Add your control notification handler code here		DWORD dwIp;	CString strsend;	((CIPAddressCtrl*)GetDlgItem(ID_IPADDRESS))->GetAddress(dwIp);	SOCKADDR_IN sockaddr;	sockaddr.sin_addr.S_un.S_addr=htonl(dwIp);	sockaddr.sin_family=AF_INET;	sockaddr.sin_port=htons(6000);		GetDlgItemText(ID_FASONG,strsend);			WSABUF wsabuf;	wsabuf.buf=strsend.GetBuffer(strsend.GetLength());	wsabuf.len=strsend.GetLength()+1;	SetDlgItemText(ID_FASONG,"");		DWORD dwsent;	int len=sizeof(SOCKADDR);	if(SOCKET_ERROR ==WSASendTo(m_socket,&wsabuf,1,&dwsent,0,		(SOCKADDR*)&sockaddr,len,NULL,NULL))	{		AfxMessageBox("发送数据失败");		return ;	}		}CNewChatDlg::~CNewChatDlg(){	closesocket(m_socket);}

 

CNewChatDlg::~CNewChatDlg(){	closesocket(m_socket);}

 

要熟悉异步套接字和多线程的编程,这个很重要,一定要熟练。

 

 

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